11 (Natural Armor)
52 (8d10 + 8)
Stealth +4 Perception +5
Darkvision 120ft, , passive Perception 15
0 (0 XP)
While motionless, it is basically indestinquishable from a cave formation such as a rock.
The octopus has advantage on dex checks
The ooze can move through a space as narrow as 1 foot wide without squeezing.
Melee Attack: +5 to hit, reach 15ft, one target Hit: 10 (2d6+3) bludgeoning damage - DC 16 or grappled. Untill the grapple ends, the traget is restrained and the octopus cannot use tentacles on another target. DC Str 20 to break free
Inate Ability Attack: A 20-foot radius cloud of Black spores or ""Ink"" fills the air around the Rocktopus. The area is heavily obscured for 1 minute, although a sigificant wind would disperse it. After releasing the ink, the rocktopus may use dash as a bonus action. Hit: The myconid ejects spores at one creature it can see within 5 feet of it. The target must succeed on a Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.