Goblin Boss

Small Humanoid, Neutral Evil

Armor Class

17 (Leather Armor, Shield)

Hit Points

21 (6d6 + 0)

Speed

30 ft.

Skills

Stealth +6

Senses

Darkvision 60ft, , passive Perception 9

Languages

Common, Goblin

Challenge

2 (200 XP)

Nimble Escape.

The goblin can take the disengage or Hide action as a bonus action on each of its turns

Actions

Multiattack.

The goblin makes two attacks with its scimitar. The second attack has disadvantage.

Scimitar.

Melee Attack Attack: +4 to hit, reach 5ft, one target Hit: 5 (1d6+2) Slashing Damage

Shortbow.

Ranged Attack Attack: +4 to hit, range 80/320ft, one target Hit: 5 (1d6+2) Piercing Damage